| Back to "final" maps. Show all maps. Last update for (2)Silverside : 2006, 11, 26 04:40
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 1838 | (2)Silverside | 64*64 | GRC-DeathLink | 2.5 | final | | The map has been rated 22 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
GRC-DeathLink | | | I had nothing better to do than make this piece of... whatever :P
Since everyone has made a 64x64 map, I thought I would try making one too. Dunno if its good or not, so some feedback would be nice. kthx :D | UrzaTron | | | Seems good for a 64x64. Nothing else to say really... | Antares | | | vah, its very tight in the center.. i suggest to invert the ramp, move it down a bit and open the center. also the 6h expo seems very gay to me :P | LGI | | | Yes, it's tide, and Antares suggestion seems good. | GRC-DeathLink | | | Which ramps are you talking about? The top, middle or bottom ones? I'm also thinking about converting it to 96x96 so it can be more open. | Nightmarjoo | | | It looks like one of the best 64x64 I've ever seen, not sure if that says much though =/
It looks like it will be nice in 96x96. | boongee | | | it's well made and everything but I don't think it will be that much fun to play. too much money and not enough space to attack... it would be a turtlefest. |
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