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Last update for (3)X marks the spot : 2008, 07, 27 15:54
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1722 (3)X marks the spot 64*64LaO-Artanis2.4beta

The map has been rated 8 times and got a total of 19 points
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Comments:   GMCS (0 elements)


LaO-Artanis
ftw?
NoPantsRepublic
omg 3 player 64x64!!

I think it needs more gas, or else zerg will be stuck with massing lings most of the game
spinesheath
ever played bloodbath? :p
lnept
is that a joke or something? 12 additional minerals for every player on a 64x64 map...
primifun
Like it
boongee
yeah way too much money

remove at least one of the in-main expos, and tone down the other one too.
Antares
dont cry about too much money because the inbase naturals wont be used since tanks make impossible to get that :DD
5pool
i love the idea <3 really great work

just one point:

take out 1 min line, and replace it with a geyser.
trust me, will be much bettr then ;)

(hope this one wins tbh)
LaO-Artanis
I fear 2 geysers will make tanks too good.
Also, What's against the 2 minonly expoes? If anyone tries to take those two early, they'll get raped.
Antares
anyways i think it is not common to put 3 players in a 64x64 map, but you seem to create it without tons of postitional imbalances, so good work
lnept
scenario....

as Z does in bloodbath, they expand to the 2 3 mineralonlies to get a 6 minonly boost which already rapes a lot. now on this map if they mass sunks and mass drones long enough, they will have 12 additional minerals...could run like 6-8 hatches easily
lnept
btw tourney says only (2) maps ;/ or i was gonna make a 3 player
LaO-Artanis
"boongee
Is it ok to enter 4 player maps to this? It would be playable 1v1, I just want to have 4 different spots
5pool
yes, as long as its 64*64"
Nightmarjoo
pwnd

looks nice, but if you take out a mineral line and add a geyser I think you should make it near a mineral line so p and t can use it too. Otherwise z would be too strong imo.
Monkey-From-HEL
This looks like fun with a 1v1 game!
But could use some more Vespeane.

modified by Monkey-From-HEL
LaO-Artanis
Moved the mineral expoes between teal/blue down and to the right a bit, to give them more building space. Haven't edited this on the picture yet because it's too much work to create a new picture right now :P
5pool
im sorry about all the confusion around the cos map tourney. im trying (make that begging) to find a way to get admin rights so i can change / add / post news about the maps myself ><
LaO-Artanis
just played a TvZ and an FFA game (ZZT) on this map. It appears to be Z>T if you manage to abuse the terrain enough =o.
boongee
z>t?

uh, I don't think so.
SiaBBo
Old map or not. Why terran cant make wall to the choke? ._. 9/8/7/6/5/4 pool FTW!
spinesheath
Nowadays it's quite uncommon to wall in tvz. Good rax/depot placement + rine in minline ftw!
SiaBBo
Yeah, terran get maybe 1 marine before zerglings come. And zerglings maybe come even before you have ONE marine.

Yep, tested it. Terran get 1 marine before lings come with 5 pool. And using scvs with marine is hard cuz mineral formation. There is so many "holes" where lings can come.
modified by SiaBBo
spinesheath
Well, if you wall, the lings will come even earlier, you'll have to pull scvs to repair the wall and possibly block the spot where lings can go through, you might even have to cut scvs to get your wall up in time (an unfinished depot can't be repaired...), and so on...
Crackling
siabbo stop bumping old maps plz
SiaBBo
This is my first time. -_-
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