boongee | | |
I drank a lot of soda when I made this map so the name fits well I think. The bases are pretty close, for micro intensive games, and you guys are probably going to complain about that. And I know the inverted ramp in the middle looks retarded, stfu. |
NastyMarine | | |
very cool .. but it seems like it would be way too easy to get contained on this map. Dunno how to fix that :/ |
lnept | | |
lolcopter this map is teh 4 pool pwnge
on a more serious note
i like the sides, but the middle is kinda lame. |
boongee | | |
ya I agree. I didn't know what to do with those huge open spaces |
panschk[FP] | | |
it's okay, they are not too open imo.
sweet map (pun intended)
I actually think on this map neutral buildings for blocking purpose could work well, having them near the natural could help not getting contained. |
flothefreak | | |
love this map! near bases = nicenice
no map, but art :D |
LoS)iQ.Superi0r | | |
9//10 just nice |
lnept | | |
btw....if this map ever gets to lategame TvP, terran can keep tanks in his base while he pushes upwards controlling the middle...thought that was kinda homo but lets hear some other opinions on it |
ProTosS4EveR | | |
first time i see this map, and i wouldn't play it
its not a bad bump, boongee is still alive |