| Back to "beta" maps. Show all maps. Last update for (6)Go away : 2006, 04, 30 21:18
| mapID | Mapname (comments) | map size | Author | Rating | Type | play type | | 1273 | (6)Go away | 128*128 | th0t | 2.0 | beta | | The map has been rated 27 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
| Arden(WoF) | | | There is already a map named Go away, but it's 2 player.
As for the map. How come blue, red, orange, and purp all have a close island, but the other two don't? A min block there might fix the problem a slight bit, but it's still a bit unfair. | | King of 8 plr Maps | | | He needs to remove those 2 islands and fit 2 more expos in middle somewhere, or find a way to add 2 more islands in between the players that missing a close island.
Map got good player pos, but its always mineral placement that hardest part to pull off, I suggest thot to look my 6 player maps over to get some ideas how properly balance resources for 6.
You really can't make 6 player map same way you make a 4 player map, you have to think about expos before you start building bases, other wise you get outcome like this.
Huntress has same problem
modified by King of 8 plr Maps |
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