panschk | | |
That's a sweet map. gas @7 should be on top for optimal balance though. |
Listoric | | |
and the island in the corner down right is too much, i`d suggest to delete it. maybe some mineral adjustment in the middle, gj |
Listoric | | |
@ panschk, if the gas @ 7 would be on top, it would be imbalanced, cuz all gas can be killed by a tank ;) think before postin` mate :P |
STIMEY D OKGM FISH | | |
This map probably has serious balance issues with many matchups, including TvT. |
STIMEY D OKGM FISH | | |
It was okay for JRM so I just copied it (the gas at 7). I spent a long time testing gas and it turned out to be a big fat waste of time. I would rather have all the geysers require 4 workers at the same rate (which I know takes away from zerg, but the map makes up for it, zerg aren't weak on it) but the task proved too tedious and i never even got halfway there. |
Snooky | | |
Flanking on this map would be difficult |
STIMEY D OKGM FISH | | |
yeah, that's it's main flaw and it's too hard to fix. this is why this will a "fun map". some flanking is possible after you move outisde of the middle, but it's clearly too easy and powerful to hold the middle for pvt. not sure about zvt |
Snooky | | |
T > P
Almost everytime somebody makes a map where outside the main choke lies a long strong of skinny high ground (which usually garbles up the openness of middle), T > P. If we must do this, can we atleast put a few holes in the string to enhance flanking a touch. |
Snooky | | |
And wtf is up with the bottom right expo o.O |
Starparty | | |
Overall this is a bit like black vane 3 player version :9 (with hills) I think its fun, and as always in most 3player maps, the center matter more since the 3rd main is wanted expo |
STIMEY D OKGM FISH | | |
someone else edit it if you think it's worth it. imo there's too many good maps way more interesting than this out there these days. ppl should stop making new maps and start figuring out which ones are necessary and how to improve them. |
STIMEY | | |
i kind of think this map is fun.. maybe i would remove cliffs over the nats and make the middle no expos anymore just unbuildable, and change the gas 2nd nats (high ground) to something else, harder to defend, like low ground with some walls nostalgia style |
FateD | | |
whats with the randomly added island? ... yellow has no chance in hell to get that :( |
Lancet | | |
What's thepoint of bringing these old maps back into the top ten? |
FateD | | |
lol clicking random map around is fun sometimes :D |
spinesheath | | |
yeah, but not posting in them unless it is something worth the bump. |
Nightmarjoo | | |
"whats with the randomly added island? ... yellow has no chance in hell to get that :("
Yeah, that's exactly what brown and white will think, and they won't check there, giving yellow a free expo!^^
Your mom wasn't worth the bump last night :O |