Arden(WoF) | | |
I decided to make a map that exclusively favors Terran. I tried to make it as "T" as possible, without going overboard so it's still playable (similar to the idea of one of panschk's maps I think). A TvT on this map would be pretty interesting. There's one more expansion per player than the standard, but I see nothing wrong with making a slightly rich map every now and then. It still needs decoration and fine tuning, but here's the almost finished version.
This map screams pure Terran ownage, so don't whine about imbalance :p - Have fun. modified by Arden(WoF) |
Nyzse | | |
If you wanted to make it a bit more T favoring you could make both ramps rax/supply wallable, and tighten the paths in the middle some by adding high jungle around them, nice map though ^^. |
Arden(WoF) | | |
Is it even possible for highground ramps to be rax/supply wallable? I think these can be rax/2supply walled. |
flothefreak | | |
add about 1k cliffs plz |
Listoric | | |
well, sweet but imbalanced, i'd say it favours T a lot |
Arden(WoF) | | |
Yeah.... That was the idea ^^
I might decorate this soon, maybe make it a little more Terran "advantageous" ? if possible.
And Flo, do you mean "add more cliffs" ? modified by Arden(WoF) |
inept | | |
have you checked pathfinding with those mineral blocks? |
flothefreak | | |
if it shall be T-map, put cliffs everywhere |
Arden(WoF) | | |
There are cliffs.. all that raised jungle is landable, only the mains aren't ridged |
Arden(WoF) | | |
Small edits later...too tired now |
inept | | |
mineral block pathfinding is rather big...if you want to use the whole top of the map i dont think you should have to continually click ^^ |
Arden(WoF) | | |
Yup, I noticed that, later later |
Listoric | | |
Actually my first comment was a joke.
Anyway, what's the use of this? I mean, ok, it's a pro T map, but, erm, what is it good for except imbalanced games vs T ? ^^ |
--v mOsQ | | |
T > P
and just don't like this map -.- |
Arden(WoF) | | |
I was hoping to see some good T on T matches Listoric...
And Mosq... "DUH" Obviously T>P, the map is designed for T modified by Arden(WoF) |