MillenniumArmy | | |
Questions I must have answered:
1) Are mains too small?
2) Are corridors too tight?
3) Am I a cool guy? |
Listoric | | |
1. No
2. No
3. No |
MillenniumArmy | | |
D: |
flothefreak | | |
well, opening the corridors a bit won't hurt imo |
boongee | | |
everything is massive |
MillenniumArmy | | |
What do you mean everything is massive? |
decafchicken | | |
Nice job, standard, nothing good, nothing bad. |
MillenniumArmy | | |
Added Observer version:
And added a replay just for the hell of it. It really doesn't help checking out the map's balance at all. And you'll see why as soon as you see it. I suck at melee, sorry :P modified by MillenniumArmy |
Arden(WoF) | | |
It looks like somebody crumpled r-point into a ball. |
Starparty | | |
rpoint meets hokus peacus imo |
Arden(WoF) | | |
Hm... I'm not liking the gas placement of the mid-right and mid-left exps. Pull the gas out a small bit. |
MillenniumArmy | | |
R-point, i can see why, but still IMO I think they look diff, but hokus peakus... o_O |
panschk[FP] | | |
1. No
2. No
3. Hell Yeah
Looks just great. "Inspired" by R-Point (you biter), and of course by your old masterpiece cryptic island.
So execution is very good, the only question is if that map has anything interesting to offer to make it more than a nice picture for cardophiles :D |
VomiT | | |
looks very playable |
yenku | | |
R-Point much?
I think its a bit P favored. Especially PvT
I actually like this more than Rpoint tho, its not packed with gas. |
MillenniumArmy | | |
Changed map quite a bit now. IMO doesn't look as pretty as before -_-
I used Cliffs instead of raised jungle because on those raised jungles, you could still place tanks and stuff on some of those areas. And also I changed it so that this would look less like R-Point.
The expansion sites in the middle of the map now have cliffs right behind them. Not sure if that was a good idea or not. modified by MillenniumArmy |
yenku | | |
it looks fine, is that all you changed? i cant quite remember. |