we need a place where everyone can post his mapconcept/ideas.
maybe not all mappers can execute their ideas the proper way but all are creative and a good concept could be taken by an expirienced mapper and become an awesome map.
lets post mspaint pics and some short description of how the map is supposed to work etc.
we could help each other finding problems allready before the hard part of mapmaking, the executing in the editor.
(2)map, close air positions like python/PA, can enter center from nat only using a passage for small units (bs like).
using spinel valley expo setup players will be forced to stay in the center to defend their expos,
the cornerexpo with 1 ramp is for zvt and pvt, it will be an easy hold but still very far away from your main/nat.
the highgrooundmulti can be taken by terran easier than by the other races i think, p will take it when he has some kind of map dominance and z with defilertech (vs t)
what? :S
that is exactly the concept Nightmarjooo (and me, but i didn't really help much) were wrking on!!
python island, close main to main air distance like paranoid android or gaia, harrasavle nats, big center, far expos, etc :( modified by Testbug
"close main to main air distance like [...] azalea" ???
Azalea's air distances are about as far as it could be on 128x128... You didn't mean Gaia by any chance?
My concept is about critters. I have had it a lot of time, but have been just too tired to make it. I made the pic for only main+naturals, the rest you can make up yourself (if someone makes this). I hope that Nasty would do this :P
http://img396.imageshack.us/img396/8323/conceptul2.jpg