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Forum - feedback
MotW suggestion
page: 1 2
How about we decide on a minimum of 10 or more replays for a map to be qualified to take part in the MotW vote? This way we would eleminate the risk of the map being crap in the end.This way the maps would get tested too.
2006, 08, 19 20:30
they wont.. we'd never come to an agreement.. even tho its not a bad idea. it just wouldnt be efficient.
2006, 08, 19 20:44
10 reps would take quite a while to get. They are menat to show aspects/problems of the map, as well. Otherwise I could just go 10 times vs the computer (or 2, or 3 of them, no problem anyways) and submit it.
2006, 08, 20 02:10
Well motw shouldnt be something thats just handed out, either, and 10 replays is not much to ask for.

If the map is good, people will want to play it. Therefore, finding replays wont be hard for a map deserving the MotW title.
2006, 08, 20 06:56
no1 has been gaming on these maps b.c either ppl dont have time or they arent interested enough.. though i dont disaprove of the idea... its just not solid.. there arent enough ppl willing to play test.. and yes i speak for all who say/think that i am rong.

10 replays is alot but then again i do understand that it shows good or bad gameplay in the map.
2006, 08, 20 10:10
how about 3?
2006, 08, 20 10:38
10 replays is like nothing.Just ask a clanmate to play with you and when you are inactive and don't play anymore then ask others to play it for you. Even I get people to play my maps without them being MotW-Candidates(in your eyes XD)
2006, 08, 20 10:52
But it would be really depressing to try and get 10 decent and hopefully fairly unique replays of a map you already spent a lot of time on, and then not have it become motw.

It's not a bad idea, but not everyone can get10 replays of a map. And 10 replays do very little if they're all the same mu, or if the players are not very good. If a person isn't in a clan it would be virtually impossible to get replays of a map, and to discriminate against people not in clans would be mean. Idk about you but no one ever joined my public map testing games. And even if someone did they likely wouldn't be very good. And no one on pgt is going join a game on a map that won't give them points.
2006, 08, 21 10:35
Just go into a channel where people meet.German players have op Ger-a.The guys even play normal user maps there if you ask them.
2006, 08, 21 14:06
What about a campaign for map testing on europe? ;D We can ask some players on op tot) to play, I have several friends playing there :O
2006, 08, 22 16:03
10 replays + 10 more replays for every time you try to submit it again

if people dont want to play your map, it shouldnt be motw.
2006, 08, 23 03:37
many people won't play a map until it is motw or until it has some recognition already
2006, 08, 23 08:29
Then you don't know the right people nightmarjoo.
2006, 08, 23 13:47
So what if Nightmarjoo doesn't know the right people, but his is definatly worth a MOTW? I doubt YOU would go out and try to pull together 10 replays.

Just look at Nazca: Everyone wanted it to become MOTW so badly, but there are just 6 replays yet. I doubt we would be able to announce any more MOTWs if that requirement was made...
2006, 08, 23 14:02
ok, presume u get 10 replays.. who are gonna watch them? :P
2006, 08, 23 15:03
You can't imagine how much I like Starparty :p
2006, 08, 23 16:58
what are reps gonna prove ? rofl..

reps dont do anything, statistics do and ppl finding minor problems. you dont find these by playing the map, you find them by analyzing the map.
2006, 08, 23 16:58
those reps prove that there arent too hard mistakes (pathfinding f.e.) and grant a certain flow of the map.
2006, 08, 23 20:25
pathfinding can be tested in a non real game more easily.

your not gonna say to your opponent
"hey can you move there so i can see the pathfinding?"
2006, 08, 23 21:17
there are so many things that are impossible to judge from the map, and seriously playing on the map will find.

look at the artist. 2 of the island expansions were fucked up, the bridges were fucked up, and if you want to look at statistics it had worse balance for p/z than most other more played maps. where is your analyzation there? it grabbed motw, and mots, but i could assure you that had it been played a lot more before it was motw or mots, some of those problems could have been found and fixed.

solid playtesting of the map helps work out the kinks of the map. and if you arent willing to have at least some demonstrative replays of a map, that means either people dont want to play your map, or youre not putting enough effort in.
2006, 08, 24 01:28
lol you could ask them really nicely ^_^
or you could be gosu and somehow force them to test your pathfinding

but still I got reps on my map transposition, everyone in my clan who saw it liked it. But the map makers of this site didn't think it was motw material. Reps don't make a map.
2006, 08, 24 01:34
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