| Nightmarjoo's Random Map Competition #2
deadline to enter maps: 2007, 08, 25 (Year, month, day) |
Ok, while I'm working on testing and reviewing the first competition's maps, you guys can work on this competition, and I'm allowing more time.
128x128, 128x96, 96x128 are acceptable sizes.
Ice, Desert, Badlands, and I guess space, are acceptable tilesets.
(3), (4), (5), (6) are acceptable player positions. Preferably not 3 or 4, because 3 is impossible to balance perfectly, and 4 is overused. But I know that 1. Testbug only makes (3)maps, and 2. Not everyone is up for a (5) or (6)map.
Theme this time is make a world which appears to be perfectly natural, but definitely inhabited and or colonized by um people, whether that be zerg people, protoss people, or people people :)
This is pretty easy to do in ice and desert, as they have nice doodads for both natural and people stuff. Badlands also has both natural and people doodads, as well as more city-like asphault and then natural dirt and whatnot. Badlands would be pretty easy to make a city in the middle of a dirt or grassy plains kinda thing. Space will be harder to get a natural look, but basicly a natural space setting would be a space colony, so making it have like jagged edges and space on the outskirts of the map with a founded colony in the middle would work well I think.
Now, since I want a natural looking setting people would actually consider founding cities and colonizing, you have to consider what about a place is attractive. Basicly, a space setting had better be rich in resources (does not mean 3490590540 expos), an ice/badlands setting had better have a substantial amount of water and trees and grass and maybe critters. Desert should use critters too to indicate a habitable climate lol. Mud would work I think to indicate presence of water or some liquid. Tar does not necessarily indicate a habitable place :)
I haven't really touched half of what should make a place look colonized, but bridges and tunnels and stuff are probably good terraformed-geography-indicaters.
Up to three maps per person. If you make two maps they must be of different tilesets, if you make three two must be of different tilsets and two of different player position numbers.
In this case, theme >/= positional balance > racial balance, to an extent. I don't require perfect symetrical balance so long as you hit the theme well, and create a nice playable concept. |
The competition is closed!
Comments:
RaDiX | hihi, u'll see my 1st 6ppl map :) | ProTosS4EveR | Whaaaaaaaaaaaaaaaaaaaaaa O,o
"make a world which appears to be perfectly natural"
Is a space station a natural world? :'( modified by ProTosS4EveR | Nightmarjoo | it can be :D like colonizing an asteroid :( | ProTosS4EveR | A space station is a human construction not an asteroid. =S | Crackling | am i also allowed to start my random map competition? :S | Excalibur | Im schemeing. :) | RaDiX | I already got my map ready, want me to upload? :) | ProTosS4EveR | Aaaaaaaaah, i thought that the map has to be empty of construction but it is the reverse. xD | ScoutWBF | Rules in 1-2 sentences pls. This is such a fuckin long text I just can't get myself to red it. T_T | Nightmarjoo | I don't know how to write a little. Someone translate and I'll check to see if it's right >< | Antares | oh holy!
i began to make a map focusing on theme in the past days after a half year break, and what tileset? twilight so it is not accepted here.. :D | Nightmarjoo | Antares, if you can make it follow the theme, I'll let you do twilight. I omitted twilight because I thought it would be hard. You're an old enough mapper you could probably fit the theme on ash even^^ | ProTosS4EveR | And the winner is... RADIX!! xD | RaDiX | yeah, feels like it :D | Nureru | May as well add mine, since there aren't many maps >.> | flothefreak | justintime | RaDiX | (2) maps aren't allowed :DDDD | Nightmarjoo | You guys gonna let flo win another competition? I'll extend the deadline if you guys will actually make something and beat flo :) | RaDiX | flo won the 1st comp? | flothefreak | i will sue you if you cheat on your own deadline. | Crackling | come on theres no doubt that flo gonna win xD | Alumni | yeaahh radix, your map looks sweet but flo's map is just... damn! | Testbug | i was making endless fields for this cometition T_T | Nightmarjoo | finish it testbug :)
flo you know I'm a whore :( modified by Nightmarjoo | flothefreak | i just had no idea until now to what extent your whoring reaches
:E | Nightmarjoo | lol | Testbug | (2)player maps and jungle maps aren't alowed =) | flothefreak | he made an excuse for me (my concept did not fit into 2plyr) so he will do the same for you. | Nightmarjoo | I did^^ He begged for like 20 minutes on msn haha ;) | Testbug | i onlys pend 1 minute making nightmarjoo accept a jungle map on this conept ^^ | Testbug | ok you can add it now :) | flothefreak | hm | starparty | harliahaven obviously :p | Nightmarjoo | that's what I'm thinking too. I had hoped testbug would make his map more theme-friendly, but he either missed the hints, doesn't care, or is busy. Sorry guys for so much lame delay, school's been making me too tired to do anything sc related in a week or so. I promise I'll conclude both competitions by next sunday at the latest. | testbug | it's still sunday, i'll work on endless fields today, you can make Hilary heaven win, but i'll finish end field today BRB | Testbug | done :) modified by Testbug |
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