JK)Valkyrion | | |
i'm not secure that the catwalk go well |
flothefreak | | |
i think everyone does notice this WITHOUT those pictures anyway
i just was to kind to say it |
--v mOsQ | | |
tt small error
(4)Sigma created on (4)Prelude of Light's base ? |
--v mOsQ | | |
flothefreak, please delete first 2 my comments |
JK)Valkyrion | | |
it displeases me for you but I did not copy absolutely from that map |
JK)Valkyrion | | |
it looks at that the first map is drop and to me does not seem for equal nothing to the other |
hefty | | |
Focus less on the visuals. They sure look very alike at the first glance, but it's not like the exps layouts are that similar. |
flothefreak | | |
but one does not really improve when doing the same on and on and on...
his maps just look similar :9 |
Starparty | | |
atleast he is only ripping himself off, not someone else, so why bother |
JK)Valkyrion | | |
itself but however I did not copy nothing, my map created them before to see that of Arden |
--v mOsQ | | |
sure, suuuuuuuuuuuure :D
btw we like forte ? ^^ |
JK)Valkyrion | | |
hung what you want i know to be in the just one |
Listoric | | |
Actually, noone cares if maps look alike. I bet we're creating tons of maps that somehow look alike, or look like korean maps from mappers we don't know, after they work on the same game for 7 years as we do. Still the variation of small parts can totally change the feeling ingame.
Anyway, the routes from each startposition to the next one are quite bad. to small or over bridges. don't really like that. The double expo at 12 and 6 look cool somehow, even playable, but the mains and naturals and stuff look kinda odd.
Any sugguestions how to improve this?
|
JK)Valkyrion | | |
I can remove the bridges and to give back smaller the center from right and from left, what do you think? |