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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 5467 | (4)Flashbang_0.6 | 128*128 | TNWZombie | 2.1 | beta | ground | The map has been rated 26 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
TNWZombie | | | Rush distance : 24 seconds Horizontally, 24 seconds Vertically, 30 seconds diagonally
Map Description : (4)Nightmare Station remake of a map. Map that remade an existing Blizzard original map. Change the main starting point to the natural location and change the original main to the Backyard by modifying the original main and natural terrain. Sunken colonies spawn creep only for zerg players at the beginning of a match. Mineral expansion added. 6/12 o'clock Change the half extension to the temporal half extension. Only small and medium-sized units can pass with 28 pixels before breaking the Stasis Cell/Prison. Large units cannot pass. Three Stasis Cell/Prison overlap. I wanted to renew the map that was too old.
- Resources
Main : 9x1500 Mineral + 1x5000 Gas (Four)
Backyard : 7x1500 Mineral + 1x5000 Gas (Four)
Minerals only : 6x1500 Mineral (Four)
Center : 6x1500 Mineral + 1x5000 Gas (Four)
Low ground : 7x1500 Mineral + 1x5000 Gas (Two)
High ground : 6x1500+2x744 Mineral + 1x5000 Gas (Two) |
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