broodwarmaps.net banner

BWMN Time
11/24/2024
14:12
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (8)Cerebral : 2019, 05, 01 00:17
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
5108 (8)Cerebral 128*128PhilipJayFry2.6betaground

The map has been rated 21 times and got a total of 55 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


PhilipJayFry
Hello everybody!

About the map:
- minerals / gas in main are 2500 / 8000
- min / gas of the rest is 1500 / 5000
- all mains can be walled with a depot and barracks; all marines will spawn inside the main
- resources in main and natural are far away enough so they cannot be siege-tank shot from another main
- units can safely exit the natural without being tank-shot from another main (distance is big enough)

Known issues which I can't fix because of limited space:
- 12, 3, 6 and 9 o'clock bases have more "edge surface" from where drops or similar stuff can enter the base
- unwalkable ground around the main highground is smaller than the siege-tank radius; you can hit parts of the lowground from within a main and vice versa
- bases have different usable sizes, but I could still fit in a good mid-/lategame terran base in all of them (you can't afford more anyways from just one main+nat)
- smallest to biggest mains are: (12/6), (3/9), (1/7), (11/5) o'clock

Please if you have constructive feedback, giving me a hint or idea how to implement the feedback would help me a lot. Comments like "Bases look weird" is useless if you don't specify.

Thanks :)
Freakling
I would redesign the middle a bit in a manner that puts the obstacles more in between the middle bases as to separate them from each other better.
Somewhat like here or here.
modified by Freakling
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (8)Ancient Ruins
Newest updates:
  (2)Taurus 0.78
  (4)Espresso 0.61
  (4)Nocturne 1
  (4)Radiance 1.0b
  (4)Desert Rose 1.1b
  (3)Tempest 1.3c
  (2)Urban Jungle 1..
  (4)CHEERUP 0.72
  (3)Starboy 0.60
  (3)Maya 0.60
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • New B..(Kroznade)
  • Magna..(addressee)
  • No Fo..(Pension)
  • Share..(Shade)R)
  • Feedback
  • This s..(ubaTaeCJ)
  • Rotati..(triller1)
  • Off Topic
  • Real L..(ubaTaeCJ)
  • scm dr..(addressee)
  • Vetera..(ProTosS4Ev)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • x  
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)