| Back to "beta" maps. Show all maps. Last update for (4) Aperture 0.32 : 2022, 07, 18 16:25
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 4847 | (4) Aperture 0.32 | 128*128 | 10cheon00 | 2.3 | beta | ground | The map has been rated 24 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
10cheon00 | | | background: spore colony * 1, protoss temple * 5 | Crimson)S(hadow | | | pathing doesn't seem too bad if zergs rally their 3rd hatch between the ramp/natural, i'll play some games on it later
IMO make nats more muta harassable, there shouldn't be space for terrans to build turrets behind mineral lines, esp in a map where T has a very easy third | 10cheon00 | | | //what is IMO?? i can\'t understand...;(
i will third minerals re-position. at least turret can build? modified by 10cheon00 | joust85 | | | IMO = "In my opinion" | 10cheon00 | | | oh, thanks
ummm... temples count reduce. maybe 3? or 4? | CardinalAllin | | | Fun little ramps out of the naturals :) | 3EcArdIo | | | Nice concept though! modified by 3EcArdIo |
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