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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 4760 | (4)Causality | 128*128 | J1NX | 2.4 | beta | ground | The map has been rated 8 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
CardinalAllin | | | Yeah this is a cool map too. You probably want to already, but think about putting in more unbuildable ground outside the nats. | J1NX | | | Sure. I am not focus on this map right now.
The copy-pasting is not done yet.
Next time, i will update it.
I dont like this map so much, feels plain and boring.
Only idea which come to my mind right now, is adding bridges to those islands,
but dont know if this gonna serve any purpose.
Need think about it more.
Ideas? modified by J1NX | CardinalAllin | | | Hmm,
You could add bridges to the islands yeah, and you could add two horizontal ridges to the middle of the map maybe? | J1NX | | | Here is the new middle.
Its turns out diferently then i want to.
But, it fits to the map nicely, so i probably leave it like this. modified by J1NX | Freakling | | | Looks nice.
Also looks too easy for terrans to control 4 expos, whereas also offering great opportunities to deny opponent's 3rd/4th with tank drops on those low ground drop zones. Horizontal matchup vs. T will be very painful. | CardinalAllin | | | Wow thats alot of editing work. Nice. The centre looks fun for fun strategically. |
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