Freakling | | |
Now with official looking obs version!!! |
CrystalDrag | | |
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Freakling | | |
Fixed that^ |
Freakling | | |
All mains can be Rax-depot walled ling tight now. |
CrystalDrag | | |
Can you reupload this with those fixes? |
Freakling | | |
Not sure about the problem. Pretty sure, I already put it up...
(Re-)Uploaded the newest version, anyways... |
CrystalDrag | | |
The gas position for the picture is the same as your newly uploaded map... |
Freakling | | |
I don't get it :( |
CrystalDrag | | |
you never fixed the horrible gas minjng for the picture above |
Freakling | | |
I think I did ? |
CrystalDrag | | |
Not in the most recent version i downloaded...
which was at 06/13/2013, 01:03 modified by CrystalDrag |
CrystalDrag | | |
bump.. |
Freakling | | |
I'll check... |
Freakling | | |
This one really ought to be the right one.
Have you tried it? |
greatn00b | | |
Is it okay if ah use this map for a tour on this sunday?
|
Freakling | | |
Of course it is. |
greatn00b | | |
okay |
CrystalDrag | | |
BUMP
You need to update this. :D
I played some PvT, and games were generally fun...
Having ~3 dragoons on the middle platforms while terran is moving out with 6 marines 1 vulture 1 tank is nice, as you can snipe the tank and it will be too late for the Terran to pull back.
In the 1.03, there is some messed up tiles at the top left mineral only.
Carriers are really nice on this map, because you can go between the third+main+minonly. also you can micro around goliaths on the ridges to the rusty pit. |
Freakling | | |
The messed up tiles are only in the version CRTL is using. The version used in STL has already had that fixed. |