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Back to "final" maps.   Show all maps.
Last update for (8)Avalon : 2013, 02, 21 16:58
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4598 (8)Avalon otherAugustrad2.4finalground

The map has been rated 8 times and got a total of 19 points
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Comments:   GMCS (0 elements)


Augustrad
Please check out my Shiva map between my two so far. It doesn't show up like this one does for some reason and personally I think it's the better map I have done.
modified by Augustrad
modified by Augustrad
NegativeZero
This one looks a little more reasonably sized than the other lol. The lack of openness on this one should be a lot easier to fix - just shrink or remove a lot of the high ground ridges and platforms in the middle. Since this map is going for at least a semi-symmetrical style, you should standardize all the entrances to the main bases. Adding bridges to all the mains (like you already have at the corner mains) would be a good solution since they create a decent-sized main choke.
Freakling
Your maps definitely need more structure... And a defensible main.
Augustrad
Apparently you have never played in a NHFFA, No Hunter Free For All. Normally I would go with more structure and more balanced starting positions. But this isn't a 1vs1 or 2vs2 map so that sorta goes out the window with the group of guys I play FFA's with :)
Augustrad
But I do need add more openness to the map I do agree, and I have a couple ideas of what to take away.
Augustrad
Update:

Opened more passageways and just made it overall easier to walk around.

Note:

No games have been played on this map, preferably FFA's, so it is therefore still incomplete as it has not had a test run yet.
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