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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 4598 | (8)Avalon | other | Augustrad | 2.4 | final | ground | The map has been rated 8 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Augustrad | | | Please check out my Shiva map between my two so far. It doesn't show up like this one does for some reason and personally I think it's the better map I have done. modified by Augustrad modified by Augustrad | NegativeZero | | | This one looks a little more reasonably sized than the other lol. The lack of openness on this one should be a lot easier to fix - just shrink or remove a lot of the high ground ridges and platforms in the middle. Since this map is going for at least a semi-symmetrical style, you should standardize all the entrances to the main bases. Adding bridges to all the mains (like you already have at the corner mains) would be a good solution since they create a decent-sized main choke. | Freakling | | | Your maps definitely need more structure... And a defensible main. | Augustrad | | | Apparently you have never played in a NHFFA, No Hunter Free For All. Normally I would go with more structure and more balanced starting positions. But this isn't a 1vs1 or 2vs2 map so that sorta goes out the window with the group of guys I play FFA's with :) | Augustrad | | | But I do need add more openness to the map I do agree, and I have a couple ideas of what to take away. | Augustrad | | | Update:
Opened more passageways and just made it overall easier to walk around.
Note:
No games have been played on this map, preferably FFA's, so it is therefore still incomplete as it has not had a test run yet. |
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