| Travin | | |
| many quick updates |
| Listoric | | |
| It's definetely unconventional. i like it :) |
| flothefreak | | |
hm, terran could 'cliff' the natural if he just takes 2 scvs with the tanks, for building a depot/bay blocking the path from the back of the base.
If terran takes the left upper corner cliff, his enemy (especially p) loses wo expansions at once.
Hard to get a 2nd expo.
That are some thoughts about it.
Though it is not my style, it's really original and well made. very interesting (and good!) style of mapping :) |
| Travom | | |
| changed mineral placement in mains, it was annyoing to defend backdoor when you had to micro your units or they would try to go through workers |
| SpoR[Mech] | | |
| Your Sunken Pits and probably some other doodads are messed up from switching back and forth from starforge to staredit. |
| Travin | | |
| its just the jpg, i dont use starforge its to much trobules using it |
| Listoric | | |
| just use scmdraft2.0, the image then is without any problems. even the startlocation icons are displayed correct! |
| Listoric | | |
| ah, use scmdraft2.0 to create the image actually, that's what i meant ^^ |
| flothefreak | | |
| btw, is there a way to switch the standard "save image"-file at scmdraft2 into making JPG instead of bmp? |
| Listoric | | |
Nope, i got a small "tool" from a friend of mine which writes a "Convert to jpg 90" line into the options in the right-click menu in windows. Everytime i select a bmp, i can convert it to jpg quality 90 with a simple click ;)
or you use a pictureviewtool like irfanview or something. Just 3 additional clicks. |
| flothefreak | | |
| atm, I am using paints for just saving the bmp as a jpeg again^^ |
| panschk | | |
get irfanview. This program is fast and very nice to resize images etc.
Imo, this map has written MOTW all over it. Some small balance issues might be a problem, but it looks so good and fresh gameplay-wise, this could be a classic imo.
I hope there will be replays soon;) |
| Starparty | | |
| very tight i think |
| FlyHigh | | |
| You could set ramps on the cliff at the up left corner to make it less terrandominated. |
| Travin | | |
i dont think this map is terran dominated
reasons, pretty hard for t to get second expo
and its quite open in middle imo+unbuildable ground |
| Starparty | | |
this map looks really funny for proxy rushes and fast games. But i dont think it gives more than that unfortunatelly. there is just too little space to battle it out on.
very nice design though, and a fitting name :9
GMCS: just a little tweak to increase battle area.. |
| Starparty | | |
| btw, gmcs comment goes for the opposite highground too, im just too lazy to post it :P |
| Travin | | |
i couldnt see where the gmcs was placed beacause i got no pic of the map in background but i guess it was about widen up middle.
i did that and i also added a expo to fight over |
| Starparty | | |
| i see no difference :P |
| Listoric | | |
Wow, it's like on the battle.net page atm, i hit F5 multiple times, and nothing changes! :P
Maybe your forgot to upload the pic? |
| Travin | | |
| i changed some maps to userfinal |