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Last update for (4)Non-Fiyer V.1.04 : 2010, 06, 28 23:13
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4120 (4)Non-Fiyer V.1.04 128*1282.5finalground

The map has been rated 22 times and got a total of 55 points
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Comments:   GMCS (0 elements)


x-species
this map is korean ;d
Kinosjourney
Beautiful map, looks really fun to play aswell.

Sadly download-link is broken T_T

Fix it please, x-species(im guessing you uploaded it) :)
sTY_leZerG-eX
I saw this in in2 the map .com
NastyMarine
awesome layout
JungleTerrain
Yeah I saw this in intothemap.com a while back too
LasTCursE
it's rly kinda an old map i have it from let me see.. 27.11.2009 ;D (the latest version) first version was few days before that :[
Nightmarjoo
? It's not good, too linear, and way too much space allocated to the min only.

Good reaver/sair map though.
Kinosjourney
Someone fix download please, i want to play this map :(

And nightmarjoo, it's not linear. You are just jealous ;)
sTY_leZerG-eX
great map, but its a good thing that i dont need 2 dl this map ..



because I already have it ^^
The map is FANTASTIC! My only complain are those large ramps, they look ok from the pic, but they look bad in scmdraft and even worse on the game.
neobowman
Man, I can't figure out how to get symmetry right without shrinking the height. This is so pro X_X.
Gnom
D: download link broken!
Please fix that i wanna modify ash ramps and suggest them with a little forum pic here..
modified by Gnom
JungleTerrain
trick to rotational symmetry is trying to stretch things as much as possible in HEIGHT and try to shrink everything as much as possible in WIDTH, but all this with making things look, feel, and play similarly, but rotated. And use the 'Mirror-XY' option in SCMdraft2.

Or you can just measure things with tiles, but that takes longer time :P
relaxer
This Map's size is 128x128

it's normal and formal size....
Trooper
one thing i dont like about it is that say its pvp and you and your foe spawn at the bottom spots. if your on the right you CAN NOT take your 3rd gas after destroying the temple thing. You will just get stormed out of your 3rd forcing the player on the right to get the mineral only and having the player on the left allow him to get his expo with gas. so i unfortunately the map is positionally imbalanced. D:
JungleTerrain
obv u don't understand what im saying
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