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Last update for (4)Cross0.3 : 2008, 05, 21 00:23
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2994 (4)Cross0.3 128*128SwoRn.2.2betaground

The map has been rated 25 times and got a total of 55 points
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Comments:   GMCS (0 elements)


Sworn.
Another Try from me...plz HELPFUL comments, thx
(wanna make a good map xD)
now i worked much more than 1 hour^^
modified by Sworn.
spinesheath
some parts seem a little tight. I especially have concens about horizontal tvp because you can't really break out of the nat horizontally.
MorroW
added many GMC's
Sworn.
i try to fix it
Sworn.
edited
modified by Sworn.
Sworn.
tell me more
Rye
Nat restricts troop movement.
Rye
Main exit is too small, no one's going to build factories and barracks outside to counter that, cause it's not defensible outside.
MorroW
main exit is wider than a ramp
Sworn.
Morrow, u are the only one who helps me, gogo^^
MorroW
i dont really have anything more to say, why dont u help me now with System ;)
Sworn.
Who wants to play 1n1 on this map against me?^^
SiaBBo
How much is that mineral block?
Sworn.
40
Crackling
i changed your pic because it was pretty much fucked up
Sworn.
I edited map, but why is this picture black/white?
Now i have Photofiltre, can som1 explain the settings plz..
MorroW
i bet it was crackling ^^
Sworn.
now it has colour xD.

gogo say sth!
modified by Sworn.
Crackling
its blue
spinesheath
With that minwall, the minblock at the 4o'clock expansion (and the others of that type) becomes really just an annoyance. I'd remove it.
Sworn.
i tested it, and i kick that fucking minwall, he only cases mannny problems
spinesheath
Not the minwall. The minblock at the expnasion.
MorroW
i agree with spines
Sworn.
fixed once again
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