| PsychoTemplar |  |  | 
| More of a theme map than anything else. Neutral buildings, neutral civ's in the city sorta centre. A Torresque to be my neutral Godzilla, that I guess might make some kind of mind control strat almost viable ;) | 
| PsychoTemplar |  |  | 
| If you look carefully, the low ground looks like a man running :D | 
| SynDrome |  |  | 
| too basic, just the main, and expo, and cluttered up middle. try to add more interesting elements to the map. | 
| PsychoTemplar |  |  | 
| The fact that it's 5 players and not 4 actually has a pretty big impact on gameplay to begin with ;P Considering how few 5 player maps there are right now, I didn't think I needed to do anything crazy. | 
| Nightmarjoo |  |  | 
| Hahaha I like it :) Though one thing I don't like is how orange's nat is different than all the others. Oh and I somehow doubt the mains are all equal in size lol. The expo layout will make the middle used quite a bit; I could be wrong (especially from playing python way too much) but the middle might be too narrow (and I don't mean the neutrals).
 
 ps don't listen to syndrome :O
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| PsychoTemplar |  |  | 
| "Oh and I somehow doubt the mains are all equal in size lol." 
 Maybe, but they're all gigantic, so I don't see it as a problem yet :O
 
 If the middle turns out to be too tight, I can cut off a bit of the water between purp and orange.
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| SynDrome |  |  | 
| wow night dont be an asshole, is it too much to ask to innovate a bit more... im trying to make PsychoTemp's maps get at least a bit recognized in the site... this is the thanks i get. | 
| SynDrome |  |  | 
| damn this site has not changed one bit. | 
| Testbug |  |  | 
| what's wrong with you SunDrome? :( he all know nightmarjoo won't change never :P
 
 okay, about the map: why id orange so fucking retard? well, at least red vs orange is not imba :)
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| PsychoTemplar |  |  | 
| "is it too much to ask to innovate a bit more..." 
 Search my name in the DB lol. Almost all my maps are wildly experimental, so yeah, it is kind of a dumb thing to say XD
 
 ~Fixed obs version.
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| uC.MorroW |  |  | 
| it doesnt look like a running man, it looks like a running sea star^^ 
 this map is very cool and i like the theme of it.
 what u talk about orange? :S
 
 u should have different buildings :D
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| SynDrome |  |  | 
| yeah ur maps are very experimental, but why you didnt do the same here? | 
| LML |  |  | 
| "The fact that it's 5 players and not 4 actually has a pretty big impact on gameplay to begin with ;P Considering how few 5 player maps there are right now, I didn't think I needed to do anything crazy." 
 correct, we always had to play some bad blizzard maps if we wanted to play a decent 5player map for FFA ;o
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| lancet |  |  | 
| Sorry Templar, the map is OK I guess but those generators do not create the effect of a "city" as required by the map theme. You want to make a city? Check the map "Defection vBeta" (map ID: 2138) by Novos. Something like that would really create the "city effect" you are looking for, although it may mess up gameplay by making the center too tight. |