| Back to "final" maps. Show all maps. Last update for (2)go away3.2 : 2006, 10, 16 11:38
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 228 | (2)go away3.2 | 128*96 | noname | 2.6 | final | | The map has been rated 21 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
panschk | | | very good map. Thinking back, it's really weird that none of your maps made the ESGL pack, you were the favorite to most insiders:P But the admin only wanted one 2-player map in it, and it happened to be River of Gods by titan (which is a formidable map itself).
When seeing it, I always feared units getting stuck behind the naturals gas' mining workers, when playing it tourned out to be not that big of a deal. Still, if you want to make sure no frustrating situation with the gas happens, you should move the geysire somewhere else. | noname | | | thank you for the heads up with the gas. i will keep that in mind for a futur update. :) | noname | | | the gas is moved. :) as well as the whole nat at little tad further away from the choke. | flothefreak | | | cool map, cool concept, extremly cool look :)
but change the gas regarding the famous and furious article "the gas issue" part 1&2 | noname | | | i updated it while choosing maps for the pack entropy requested:
..changed mineral/gas placemend in main (no gas issus anymore :d )
..some doodading | LGI | | | 16.10.2006
See GMCS. |
| Replays
--oG)Duke vs ToT)iNcontroL((1on1, 1.13) --oG)Duke vs ToT)iNcontroL((1on1, 1.13)
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