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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 1675 | (4)NoQuarter | 128*128 | KorvspaD | 2.4 | final | | The map has been rated 8 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
KorvspaD | | | Got bored one day | lnept | | | TvZ will be very easy :P | KorvspaD | | | hmm I need a bigger pic | spinesheath | | | This mainbase layout is sick :D Might feel kinda cramped.
wow, bonus points: You didn't put a blocking mineral on the "islands". Don't you DARE put one there. Completely unnecessary and annoying.
Imo you should widen the entrance to the outer mainbase a little (the choke between the temple walls). Maybe the entrance to the inmain expo could be a little bigger as well.
Are both islands' geysirs tankable from the cliff? I think at least the top one is... modified by spinesheath | KorvspaD | | | Ofcourse no min block on those islands :)
Could feel a little cramped, but as long as pple think before putting down thier buildings it'll be fine.
The basic idea was a forte like main, with a small choke, and a bigger choke covering the nat. I put those islands there to make drop a viable opening. As for the middle that was the smartest setup I could think of at the time.
modified by KorvspaD | spinesheath | | | I still stick to what I said, I'd enlarge those chokes.
But you should test it, it is executed well, I can't spot any other major flaws right now... | KorvspaD | | | Yea that needs testing, right now u can cover the large choke with 2 gates on all positions. Don't know about the other choke, I jus hate not beeing able to hold ur main without 2 gate or cannons. | tktkvroom | | | I love it, just fix the nats turn them around or something so they are closer & Z can build sunkens & this will be a sexy map | SynDrome | | | anti-zerg map | spinesheath | | | You can easily hold your main (in early game) at the spot where the temple walls come near the raised jungle. | lnept | | | just 3 hatch like you have to do on azalea...
i was more concerned about how easily defendable the nats are lol. |
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--BHolder vs pch532(1on1, 1.14)
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