| Back to "final" maps. Show all maps. Last update for (4)Midgard : 2006, 02, 27 01:55
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 1028 | (4)Midgard | 128*128 | Nightmarjoo | 2.1 | final | | The map has been rated 9 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
decafchicken | | | This map looks like a nightmare to play pvt or zvt on. Second choke is way to small, and its still like 3 free bases for terran. | panschk[FP] | | | U seen the middle? Just expand yourself and never let terran push out :) | flothefreak | | | as soon as terran takes 1-2 steps out, he'll be crushed... same in pvz | (Nightmarjoo) | | | How to fix? | flothefreak | | | make center tighter? | panschk[FP] | | | well, I dont think it is such a anti-terran map neither. Just a map that will play pretty boring imo. Both players just grab 3 base without much problem, then try to macro out of their partially too small bases and attack with 200 :O
| inept | | | azalea in hell? |
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